Our prompt at this TransUnion hackathon was to create an interactive game that would help teach users about credit scores and what affects one’s score. We sought out to design a simple but interesting game that incorporates life events with a simple journey. The user starts at TransUnion’s headquarters in Chicago and travels across the country to the San Luis… Read more →
Coffee Cup Laser Tag Gun
This project was created for Physics 133 at Cal Poly. It is a laser tag gun encased in a coffee cup (because why not). A big thanks to IBM for their tutorial on getting started for this. At the end of my project the actual gun and code was very different from IBM’s but the initial help was very appreciated! Below… Read more →
TransUnion Hackathon – 2015 (2nd Place Winner)
Two of my friends and myself participated in TransUnion’s hackathon this year. The requirements for the finished product were pretty broad and involved tweaking or adding some aspect to certain parts of their site. We chose to revamp the way people get their credit scores. Not very many people feel close to their credit company and we figured we would… Read more →
Jeeves
Jeeves is a GroupMe chat bot for utility and amusement purposes. Jeeves is built on GitHub’s Hubot. He is written in JavaScript and a close relative, CoffeeScript. Jeeves is pushed to Heroku where he currently lives. Jeeves Commands General /ping – Jeeves replies with ‘PONG’ /help – Jeeves directs you to this page! /the rules – Make sure Jeeves still… Read more →
Star Wars Maze Game
The Millennium Falcon is stuck in the Death Star’s tractor beam! Use the arrow keys to navigate Ben Kenobi through the Death Star turning off switches to deactivate Tractor Beam 12. Storm Troopers are on constant patrol, do not get caught! As you find your way through the maze you remember where you have been, but you do not remember where… Read more →
Collaborative Art
This was just a fun group project. Six of us had to create a square and put them together. Mine is the square with the white triangle in it (pictured top right). Nothing too special here but It did turn out to be a pretty unique sketch. Read more →
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Particle Fireworks
Simple particle system based on particle and particle system classes utilizing ArrayLists. Click anywhere on the sketch to pop off your own firework! Read more →
When Babies Collide
The title says it all, babies get mad when they collide, they turn red. This sketch utilizes the standalone baby sketch but adds a nice touch. I used vectors to avoid overlap on the colliding, randomized the speeds, and they change colors conditionally. Eventually the babies will disperse and one will remain, the true champion. Read more →
Graphical Bézier Editor
This project was created by Christopher Siu (who led development), myself and other classmates. It maps out Bézier curves that the user can manipulate while also generating code for a quick copy and paste into Processing. Preset Shapes: select a shape from the bottom right menu, click and drag in the sketch box to create the selected shape. Orgin Mapping:… Read more →